General Questions
- What types of games does Qestix Media produce?
Qestix Media specializes in educational board games, including Lexicon Quest, Science Quest, Geography Quest, and History Quest. - What makes Qestix Media games different from other educational games?
Our games uniquely balance genuine educational value with engaging gameplay mechanics, ensuring learning feels like fun rather than work. - Are your games aligned with educational standards?
Yes, all our games are designed with input from educators and align with curriculum standards while remaining fun and engaging. - What age groups are your games suitable for?
Most of our games are designed for ages 12 and up, making them perfect for families, teenagers, and adults. - How much do your games cost?
Our games retail between $54 and $59, including tax, depending on the specific title. - Where can I purchase Qestix Media games?
Our games are available through our website, select educational retailers, game stores, and online marketplaces. - Do you offer international shipping?
Yes, we ship internationally to most countries. Shipping costs vary by location. - How long does shipping typically take?
Domestic shipping usually takes 3-5 business days, while international shipping can take 10-21 business days. - How many players can play your games?
Most of our games accommodate 2-6 players, making them ideal for families and classrooms. - What is the typical playing time for your games?
Our games typically take 30-60 minutes to complete, depending on the title and number of players. - Do you offer discounts for educational institutions?
Yes, we offer special pricing for schools, libraries, and educational organizations. Please contact our sales team for details. - Are replacement parts available if pieces get lost?
Yes, we offer replacement parts, at cost, for all our games. Please contact customer service with your order information. - Do you have games in languages other than English?
Currently, our games are available in English, with plans to expand to other languages in the future. - Are your games eco-friendly?
Yes, we prioritize sustainable materials and eco-friendly manufacturing processes for all our games. - How can I become a distributor for Qestix Media games?
Please email inquiries@qestix.media with information about your company, and our team will follow up with details. - Do you accept game ideas or submissions?
While we primarily develop games in-house, we do not, at this time, accept external submissions. - Do you have digital versions of your games?
We currently focus on physical board games, but digital companions for some titles are in development. - How can I provide feedback about a game?
We welcome feedback via email at inquiries@qestix.media or through the contact form on our website. - Are your games available for wholesale purchase?
Yes, we offer wholesale pricing for retailers. Please email us at inquiries@qestix.media with your wholesale inquiry.
Lexicon Quest
- How many vocabulary cards come with Lexicon Quest?
Lexicon Quest includes 144 vocabulary cards across four difficulty levels. There are three additional expansion packs with 144 cards each, that can be purchased separately. This makes a total of 576 vocabulary cards, guaranteed to dramatically improve anyone's vocabulary. - Does Lexicon Quest focus only on vocabulary or does it cover other language skills?
While vocabulary is the primary focus, Lexicon Quest also develops skills in word usage, definitions, and critical thinking about language. - Can Lexicon Quest be played in a classroom setting?
Absolutely! Lexicon Quest is designed to work well in both home and classroom environments, with options for team play in educational settings. - Is Lexicon Quest suitable for ESL/ELL learners?
Yes, Lexicon Quest can be an excellent tool for English language learners, especially at the intermediate and advanced levels. - Does Lexicon Quest come with an educational guide for teachers?
Yes, Lexicon Quest includes a supplementary guide for educators with suggestions for classroom implementation and curriculum connections.